H10+-+March+11+-+15

=Monday, March 11= > **Life is a Board Game - may be done alone or with a partner** > (and it's worth 100 points!) each student gives a 2-3 minute presentation > > We're all part of the game of life, but no one ever gives us a set of rules! How does the game of life really work? How should it work? **Choose the questions you want to answer and design a game to answer them.** > > > > **What you will turn in (100 points total):** > > **(Don't forget to look at the back of this sheet . . .)** > **Related Dates:** >> > > =Tuesday, March 12= = = =Wednesday, March 13= = = =Thursday, March 14= = = =Friday, March 15=
 * Do you have:
 * a Catcher essay to return?
 * a Catcher essay to turn in?!?
 * an Antigone picture to turn in?
 * a 2nd Antigone paraphrase assignment (Creon/Tiresias) to turn in?
 * warm-up: This may take a regular sheet of paper!
 * Write down the 5 requirements of tragedy.
 * Next to each one show how one of the characters of Antigone meets these requirements.
 * It all has to be the same character!
 * for the catharsis, speculate:
 * what it would take in a production to make YOU feel this way
 * 1) **Choose an overall metaphor for life:**
 * Do you think life is a roller coaster ride? A trip down a white water river? Or is it more of a blind-folded walk through a dangerous alley? Is it really just a long time to sit on a deserted desert island?
 * Whatever metaphor you choose will be the basis of the design of your game.
 * 1) **Choose an aspect of life your game will reflect:**
 * Life as you experience it.
 * Life as you expect to experience it in the future, or as you have in the past.
 * Life as it ought to be.
 * 1) **Based on the metaphor you've chosen, how do people get through life?**
 * Pretty straightforward?
 * Windy with shortcuts?
 * Sudden changes of direction that you don't see coming and can't control?
 * Sometimes you can't get anywhere?
 * 1) **Characters:**
 * Who are the players?
 * Is it the same group of players through the whole game?
 * 1) **Progress:**
 * Do players take turns? Equal turns?
 * What determines how far a player goes? Dice? Cards? Words?
 * How does this relate to your original metaphor?
 * 1) **The End:**
 * Does one player win? Does everybody win?
 * Is success determined by speed (i.e. who gets to the end first)?
 * Is success determined by who has the most of something? The least?
 * What counts for most in this game?
 * **A board game. - 30 points**
 * **A well-organized written outline** of an oral presentation **(30 points)**
 * **A presentation of your game** for your classmates **(30 points)**, including:
 * a tour of the board and some information on how the game is played
 * does not need to be detailed
 * an explanation of the metaphor you chose
 * how you think this relates to life
 * answers to questions from the audience
 * You will also be **a good member of the audience** during all of the presentations **(10 points)**
 * 1) Monday, March 11 – start figuring out your game.
 * 2) Tuesday, March 12 – Warm-up will ask for your metaphor. Working in class on the boards, getting supplies.
 * 3) Wednesday, March 13 – Test on Antigone and Greek Drama -
 * 4) Thursday, March 14 – Write the outline in Room 4 computer lab.
 * 5) Friday, March 15 – Finish outline in computer lab.
 * 6) Monday, March 18 – Begin presentations.
 * =warm-up: on a small piece of paper write a sentence or two describing your board game metaphor and how it will look.=
 * =Antigone review crossword=
 * =Antigone Test tomorrow=
 * =the plot of the play=
 * =your Greek Drama Notes=
 * =Work on board game=
 * Antigone test
 * In the last two questions, //Antigone// means the play, not just the character
 * Work on game
 * Work on Game Outline in Room 4 computer lab
 * Work on Game Outline in Room 4 computer lab